This server never asks where you are. Pick a city; every player here is somewhere in one of them.
Appearance is saved on this device. Protection comes from equipped items below.
Protection applies only to covered body parts and weakens with condition. Worn items still weigh something.
Health only comes back while you are away from the game. Stay aware of the real street: never cross a road looking at this screen.
A walk around your own streets. They are not empty.
Real streets. Fictional everything else. They are not empty.
This server never asks where you are and keeps no real location. You get a random name, and chat shows only that name; it is kept for 7 days. Players near you see your survivor, its random name and what it is doing, inside the game map only. What is stored. Desktop: arrow keys or WASD, J swing, K shove, L back away, B bandage, E search.
Your location only sets which streets you play on: you walk by tapping, not by moving, and other players never see where you are. Travel more than half a mile and the play area follows. Desktop: arrow keys or WASD, J swing, K shove, L back away, B bandage, E search.
Free, unofficial and non-commercial. Inspired by Project Zomboid; it uses none of that game's art, text or code. Map © OpenStreetMap contributors. Art made with Qwen-Image and OpenAI image generation. Development log.
All the places are taken right now. A place frees up whenever someone leaves.
Trying again in 30 s.
Your survivor is kept. Nothing is lost by waiting.
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